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Film Quality Narrative - Heavy Rain brings a high-quality story filled with tension, emotion, intrigue, and dramatic twists.Bending Storylines - 'Bending Storylines' heighten the immersion and tension, raising the stakes of players' choices and actions and delivering a more engaging and immersive experience.The game's technology and realism help to engage emotional attachment as players progress through the game. Emotional Experience - Player decisions are rooted in emotion, decision-making, and overall story.Heavy Rain potentially marks the beginning of something new in the industry and I hope the rain continues to fall. Believe me you will care enough about these characters to want to see just how things play out differently each time. Just be prepared go back repeatedly for the various experiences from each play-through.
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However, if you are in need of experiencing something that is not like the norm but draws you into an immersive story unlike anything before, Heavy Rain is definitely worth your attempt. Some will not like the game, due to the conditioning this generation of games has built into players. Heavy Rain blurs the line between film and gameplay gloriously. However, I think Heavy Rain accomplishes realism in the gritty sense of a noir film and easily finds its place amongst an artistic interpretation of real life with its dark and edgy storyline. Does Heavy rain explode a new graphical standard? I don't think so. Too often I found myself question the realism of the scenes onscreen due to the facial expressions. These flaws are easier to point out though mainly due to the outstanding facials in the game. Some background items don't pop out the way they should, either. The hand motions aren't quite right or the fingers don't move the way they should. The most notable things are the way the animations, at times, look stiff. Graphically, Heavy Rain has already been considered the new wave of technological marvel in the industry, but there are a few unpleasantries that have to be pointed out. Instead, the music belongs in the same league as blockbuster films with a dramatic overtone. The score, on the other hand, doesn't fall into the same category as the voice acting. However, these happen in a way you can forgive, and they don't completely ruin the overall narrative of the story, nor do they come into question when the scene needs to move you in any emotional direction. Mishap voice-overs, on occasion, take away from the meaning at the time. Unfortunately, you may find yourself sucked right out of the immersion with a few misspoken words of dialogue or a character not responding in the way you'd expect. I think these are humanizing QTEs that have you grow more attached to these characters and their story. Some have said the slowness detracts from the overall experience of the game, and while I can acknowledge this is true to a certain degree, I have to admit I actually found myself getting upset with people around me that have played because they had their character get up to get a cup of coffee in a location I didn't.
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It does take a while to get to the meat of the story, where things turn into an edge of your seat thriller. The main reason for this is to act as a tutorial for the controls. The pacing is slow and gameplay is mundane at times. Unfortunately, the opening of the game can distract and ultimately turn gamers away from the title. This gameplay aspect is so enjoyable, I found myself looking forward to these little sessions more and more because it is another example of how you are in control of how the title's story moves forward. You also will have an opportunity to look at the evidence you find in a kind of virtual world. You will use special glasses that allow you to search crime scenes for possible clues. Aside from the quick-time events scattered throughout the gameplay, there's another way for players to break the routine: looking for clues as you play as one of the characters.